Videogame Law: Cases, Statutes, Forms, Problems & Materials

Videogame Law: Cases, Statutes, Forms, Problems & Materials

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SKU:GC-0543246579
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Videogame Law: Cases, Statutes, Forms, Problems & Materials

Videogame Law: Cases, Statutes, Forms, Problems & Materials

$56.00

The multi-billion-dollar global video game industry has been growing exponentially and so, too, have its legal difficulties.

This casebook features problems, exercises, and sample contracts that cover all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Marketing, Gambling, Sex and Violence, Virtual Worlds, and Regulation. The cases guide the reader down a colorful path of disputes involving familiar hardware names and game titles, including: Game Boy, Wii, Play Station, Pac-Man, Space Invaders, Tetris, World of Warcraft, Call of Duty, Donkey Kong, and Doom.

Book Details

  • Authors: Ashley Saunders Lipson, Robert D. Brain
  • Publisher: Carolina Academic Press
  • eBook ISBN: 9781531001384, 1531001386
  • Print ISBN: 9781611636451, 1611636450

Product Details

TypeLaw & Criminal Justice
SKUGC-0543246579
Tagsebooks, textbooks, law & criminal justice, Books > Law & Criminal Justice, Law & Criminal Justice

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